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About Me.

Hi there, thanks for visiting my website! Feel free to check out my works while you are here.

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I'm Jason, a game and software developer based in Singapore with over 8 years of industry experience. I graduated from DigiPen Institute of Technology in 2014 with a degree in Computer Science in Real-Time Interactive Simulation and have been passionate about game development since 2006, when I first pursued a diploma related to game development.

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Throughout my career, I have worked on software applications and multiple game titles across various platforms and genres, including mobile and browser-based MMO games, a mobile AR game, mobile fish table and slot games, and other game projects. I also gained exposure to Taiwan's game industry and culture during a one-year overseas stint. As an undergraduate, I contributed to several team-based game projects developed within 3 to 6 months, refining my skills in programming, game mechanics, and system architecture while learning to collaborate effectively with others.

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I am highly adaptable and eager to learn, with a passion for exploring new technologies and sharing creative ideas. I am detail-oriented and comfortable working independently while also contributing effectively in collaborative team environments. Through my professional and student project experience, I have also developed the ability to provide valuable design input and contribute ideas beyond programming.

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I aspire to contribute to a AAA game title and be part of a team that creates a critically acclaimed game.

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Hope you enjoy your stay here and have a good day!

Education

​Bachelor of Science in Computer Science Real-Time Interactive Simulation

DigiPen Institute of Technology, Singapore

September 2011 – December 2014

  • Minor in Mathematics

​Diploma in Digital Entertainment Technology

Nanyang Polytechnic, Singapore

April 2006 – March 2009

Technical Skills

Programming Languages:

  • C# (8 years)

  • SQL (8 years)

  • C/C++ (4 years)

  • Java (2 years)

  • Actionscript (2 years)

  • PHP (1 year)

  • LUA (1 year)

  • Typescript (9 months)

  • JavaScript (9 months)

  • Assembly (3 months)

  • HTML

  • Python

  • Golang

  • Objective C

  • Squirrel

Game Engine/Editors:

  • Unity3D (8 years)

  • Cocos Creator

  • Unreal Engine

  • Custom Engine

  • ProjectFUN (DigiPen)

Library/APIs:

  • JSON (6 years)

  • C++ STL (4 years)

  • DirectX (2 years)

  • OpenGL (2 years)

  • ​XML (2 years)

  • Protobuf/Sproto (2 year)

  • ZeroMQ (1 year)

  • TCP/UDP (1 year)

  • WxWidget (1 year)

  • AntTweakBar (1 year)

  • VMware (6 months)

  • Windows Forms (6 months)

  • NDS programming (3 months)

  • CUDA (3 months)

  • ​FMOD (3 months)

Tools:

  • Visual Studio

  • Git

  • SVN

  • Mercurial

  • Redis

  • Claude Code

  • Docker

  • Maven

  • Notepad++

  • ​IntelliJ IDEA

  • MonoDevelop

  • Code Warrior

  • Jira

  • Confluence

  • Figma

  • Redmine

  • Trello

  • Doxygen

Software:

  • Photoshop

  • Maya

  • Microsoft Word/Excel

 © 2014 by Jason Png, All rights reserved. Proudly created with Wix.com

 

 

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