About Me.
Hi there, thanks for visiting my website! Feel free to check out my works while you are here.
I'm Jason, a game and software developer based in Singapore with over 8 years of industry experience. I graduated from DigiPen Institute of Technology in 2014 with a degree in Computer Science in Real-Time Interactive Simulation and have been passionate about game development since 2006, when I first pursued a diploma related to game development.
Throughout my career, I have worked on software applications and multiple game titles across various platforms and genres, including mobile and browser-based MMO games, a mobile AR game, mobile fish table and slot games, and other game projects. I also gained exposure to Taiwan's game industry and culture during a one-year overseas stint. As an undergraduate, I contributed to several team-based game projects developed within 3 to 6 months, refining my skills in programming, game mechanics, and system architecture while learning to collaborate effectively with others.
I am highly adaptable and eager to learn, with a passion for exploring new technologies and sharing creative ideas. I am detail-oriented and comfortable working independently while also contributing effectively in collaborative team environments. Through my professional and student project experience, I have also developed the ability to provide valuable design input and contribute ideas beyond programming.
I aspire to contribute to a AAA game title and be part of a team that creates a critically acclaimed game.
Hope you enjoy your stay here and have a good day!
Education
Bachelor of Science in Computer Science Real-Time Interactive Simulation
DigiPen Institute of Technology, Singapore
September 2011 – December 2014
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Minor in Mathematics
Diploma in Digital Entertainment Technology
Nanyang Polytechnic, Singapore
April 2006 – March 2009
Technical Skills
Programming Languages:
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C# (8 years)
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SQL (8 years)
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C/C++ (4 years)
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Java (2 years)
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Actionscript (2 years)
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PHP (1 year)
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LUA (1 year)
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Typescript (9 months)
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JavaScript (9 months)
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Assembly (3 months)
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HTML
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Python
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Golang
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Objective C
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Squirrel
Game Engine/Editors:
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Unity3D (8 years)
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Cocos Creator
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Unreal Engine
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Custom Engine
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ProjectFUN (DigiPen)
Library/APIs:
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JSON (6 years)
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C++ STL (4 years)
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DirectX (2 years)
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OpenGL (2 years)
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XML (2 years)
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Protobuf/Sproto (2 year)
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ZeroMQ (1 year)
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TCP/UDP (1 year)
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WxWidget (1 year)
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AntTweakBar (1 year)
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VMware (6 months)
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Windows Forms (6 months)
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NDS programming (3 months)
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CUDA (3 months)
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FMOD (3 months)
Tools:
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Visual Studio
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Git
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SVN
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Mercurial
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Redis
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Claude Code
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Docker
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Maven
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Notepad++
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IntelliJ IDEA
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MonoDevelop
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Code Warrior
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Jira
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Confluence
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Figma
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Redmine
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Trello
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Doxygen
Software:
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Photoshop
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Maya
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Microsoft Word/Excel